The protagonist is a "blank page" and you write it as you please.Check out our Discord! Suggestions and feedback Message the Moderators r/Games: A place for informative and interesting gaming content and discussions. r/gamedevclassifieds: A game development classified section to help you find talent, or to help the talent find you. r/indiegaming: The place for all news and developments in the Indie gaming community. r/themakingofgames: For all 'behind the scenes' content of your favorite games. r/devblogs: The latest blog posts from your favorite game development bloggers. r/GameSociety: reddit's "book club" for games. r/ludology: For the serious discussion and analysis of games played on a computer, board, field or any other interactive media. r/tabletopgamedesign: All things related to designing tabletop RPGs, wargames, board, and card games. r/gamedev: All things related to game development, programming, math, art, music, collaboration. If your post isn't related to game rule crafting, consider posting in one of the following subreddits: Please report any submissions or comments violating these rules using the report button. Show-off posts are only allowed as game design case studies (Tell us how/ why you developed an interesting game design concept in your game)ģ) DO NOT link to an article or video without providing a short summary. All submissions must be related to Game Design.Ģ) DO NOT post self-promotion, job posts, sales, surveys, polls, low-effort posts, memes, jokes, etc. "how do I fix this problem in Unity?" or "how do I get a job in the game industry?" Try /r/gamedev instead. Posting rulesġ) DO NOT post about general Game Development, e.g. If you're new to /r/GameDesign, please read the GameDesign wiki for useful resources and an FAQ. Game Designers of all experience levels are welcome! Posts about visual art, sound design and level design are only allowed if they are also related to game design. Posts about programming, making assets, picking engines etc… will be removed and should go in /r/gamedev instead. This is NOT a place for discussing how games are produced. If you're confused about what game designers do, "The Door Problem" by Liz England is a short article worth reading. It's about the theory and crafting of mechanics and rulesets. See also the Wiki guidelines.Game Design is a subset of Game Development that concerns itself with WHY games are made the way they are. Please see the developer wiki for development-related issues.Ĭontributions are welcome! Please request an account on the forums if you wish to edit the wiki. Spanish IRC: #minetest-es Development resources Version History Detailed information regarding past versions of Minetest. Programs and Editors Third-party programs to use with Minetest. Tutorials Comprehensive list of tutorials that exist on this wiki. Servers Documentation on starting and maintaining a server. Texture Packs Various texture packs that alter the look of the game. Mods Information on numerous user-created mods that alter gameplay. Games Information on games that you can play in Minetest. Troubleshooting Common technical problems and fixes. Map generator How the worlds are generated. Items Information about the various items in Minetest. Nodes Information about nodes (also known as Blocks) Getting Started New to Minetest? Need help with the basics? See this page to get started!įollowing are information about common gameplay elements that exist in most games: This allows you to freely inspect and edit the engine's source code, and allows for contributions by the community to constantly improve the engine.īecome part of the Minetest community and start today! Minetest is free software, released under the GNU Lesser General Public License (version 2.1 or later). There are a number of other games available for Minetest, most of which are available on ContentDB and installable through the main menu content browser. It implements a basic set of features and is best played with mods enabled. The default game bundled with Minetest is Minetest Game. You can download games, mods and texture packs in Minetest or join a multiplayer server. Minetest is a game engine for various games which usually play in an open world made out of cubes inspired by Infiniminer, Minecraft, and the like. We currently have 1,286 articles and 6 active contributors.
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